Caching an SD Card - Wrong use case?
Posted: Thu Sep 20, 2018 7:08 pm
Good evening,
I recently started the PrimoCache Trial and I'm observing weird behaviour, which I'd like someone to enlighten me on.
I have a 500GB SSD (M.2 and quick) and a slow 500GB SD Card (something around 60MB/s). I'm primarily using the system for games. Since the SSD storage is rather limited, I figured putting the games on the SD Card and creating a caching partition on the SSD is the best way to use the tool. I currently only play one game, which is about 10GB in size. The caching partition is about 60GB. I have loaded the game and played on the same map roughly 5~ times, with reboots in between, which leads to about 1GB of data being read.
Here's the problem:
I only see PrimoCache hitting the cache around 0.2%. I had one gaming session, where the hitrate was around 70%, but wasn't able to reproduce the result.
Is there something I'm misunderstanding, or is there a problem?
Thank you for your time
I recently started the PrimoCache Trial and I'm observing weird behaviour, which I'd like someone to enlighten me on.
I have a 500GB SSD (M.2 and quick) and a slow 500GB SD Card (something around 60MB/s). I'm primarily using the system for games. Since the SSD storage is rather limited, I figured putting the games on the SD Card and creating a caching partition on the SSD is the best way to use the tool. I currently only play one game, which is about 10GB in size. The caching partition is about 60GB. I have loaded the game and played on the same map roughly 5~ times, with reboots in between, which leads to about 1GB of data being read.
Here's the problem:
I only see PrimoCache hitting the cache around 0.2%. I had one gaming session, where the hitrate was around 70%, but wasn't able to reproduce the result.
Is there something I'm misunderstanding, or is there a problem?
Thank you for your time