Re: <1% read hit rate with Diablo 3
Posted: Tue May 28, 2013 1:01 pm
I know you probably don't want to hear this but the USB flash drive is the problem and new H/W is really the simplest and best solution.
There is to much overhead, not enough bandwidth and the way that your particular USB flash drive stores data may not lend itself to caching at all. Flash drives are great for moving data around (super sized floppy disk) but they aren't practical for running applications from them. If you check out the portable apps forums you'll see just how difficult it is to get apps to run reliably & stably from flash drives.
There is to much overhead, not enough bandwidth and the way that your particular USB flash drive stores data may not lend itself to caching at all. Flash drives are great for moving data around (super sized floppy disk) but they aren't practical for running applications from them. If you check out the portable apps forums you'll see just how difficult it is to get apps to run reliably & stably from flash drives.